Ensure your country is included in our participation rules to qualify for prizes.
Point Padding & Stages
Your player must have at least played 1 match in your roster before being able to receive point padding from that player. There will be static point padding (+6) during the playoff stage.
The winners of the Upper quarterfinals will get 1 round of average point padding during the LR2. (July 28th)
Group A UB Finalist will get point padding on July 31st
Group B UB Finalist will get point padding on August 1st
There will be a wipe period between the Group Stage and Playoff Stage.
Wipe Period: August 1st -> 4th
Point System v2
Kills: (Total / number of rounds) x 10
Assist: (Total / number of rounds) x 6
Deaths: (Total / number of rounds) x -4
KD-rating = 0-4 points
KD-rating: 0.8< 1 point
KD-rating: 1 < 2 points
KD-rating: 1.25 < 3 points
KD-rating: 1.5 < 4 points
HS %: Headshots / Kills.
Winning a match series = 2 points
Losing a match series = 0 points
The point system in practice:
Every player in your "active roster" will receive points per series rather than per map. See a BO3 example below.
Map 1 = 11 points, map 2 = 12 points & map 3 = 9 points. In this case, that player would receive 32/3 = 10.7 points. Of course + the average KD rating in that series and the extra 2 points if that player's team won.
Welcome to the build phase, where you create your entire roster for the upcoming stage. If the tournament is short, there might only be 1 build phase which is the one at the start. If the tournament is longer with different stages, you can enter the build phase before the next stage. For example, you start by creating a team for the group stage. Then there is a pause before the playoffs. During this time, you will enter a new build phase where you can create a team for the playoffs. Read the info blog for the tournament to see if there are multiple build phases.
In the editing phase, you can change your Captain and use your sell tokens. This phase takes place when no matches are playing during the day. It starts at 03:00 (Tournament timezone) and ends 1 hour before the day's first match.
During this phase, your lineup is locked, and you can't make any more changes. So sit back and cheer on your players. Hopefully, they will do well!
The captain feature gives a 50% point bonus to the player you have assigned as your Captain. If you want, you can set a Captain before the league starts, and the captain booster will stay on that player until you actively change it to another player. You have one Captain swap every day, but you will lose your Captain swap for the day if your Captain has started a match series. You can only swap Captain during the Edit phase!
Captain = 1.5x bonus points
Selling a player
The SELL token enables participants to sell a player in their lineup and buy a new one. This action can only be performed during the EDIT phases and will consume your SELL token. When selling a player, you will be refunded the same amount of money as previously paid when you purchased the player. You will keep the points of your sold players for the remainder of the tournament, and they will be displayed in the section "Sold players". We encourage you to be strategic with your SELL tokens since you only have 1 for every tournament stage. Your sell token will "refresh" at every building stage. The sell token respects the max 2 per team limitation.
The Organizer reserves the right to change the above Point System and described features at its sole discretion. We will inform users of significant changes, publicly announcing them on the website or our Discord server.